Control Yourself Demo Coming Soon


Hello and welcome. I've been developing Control Yourself for about the past 18 months. Very soon I hope to release the first playable demo. 

This should allow me to get some valuable feedback on what I think is a pretty radical control system. 

I do hope some people at least are going to find it a really enjoyable way of controlling a main character.

I really enjoy how the joybot gets around and can't wait to see if anyone agrees with me.

The game itself takes place aboard a large space craft that is transporting research scientists and their cargo back to their home planet.

The crew are initially held asleep in stasis and our hero (a small robot) is in charge of keeping everything running smoothly.

You take on the role of the robot, who is periodically awoken from their slumber to perform maintenance.

Obviously not everything runs to plan and events occur that mean we are suddenly thrust into mysterious and dangerous situations.

It seems that a lot of time has now passed aboard ship and things have changed. 

Now is the time to explore the ship, check out what has happened in the stasis area.

Should you dare to go deeper into the ship, down into the cargo areas and see if you can find anything useful?

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